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Game » consists of 0 releases. Released Aug 13, 2002
Abandonware refers to computer software that is no longer sold nor supported, sometimes because of unclear copyright ownership reasons.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Ability to play as a non-human or extraterrestrial character.
Alternative blood is blood other than the usual red variety.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Chemical weapons are weapons who use chemical products to obtain various detrimental effects.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
The parasite stage in the Alien franchise Xenomorph's life cycle.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Monolith's proprietary game engine used for their 3D games.
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
An extraterrestrial race whose society is centered around trophy hunting.
Typically representing the elite of humanity's Space Forces, Space Marines have appeared in numerous games such as the Doom series and Warhammer series.
Three games that are individually complete but are closely related in theme or sequence
Many games feature storylines about wide, sweeping combat between three radically different factions.
Present in Super Mario Galaxy and Bayonetta. Generally the ability to walk upside down, on the ceiling, on on walls. Having magnetic boots can accomplish this.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
The infamous corporation in the Aliens universe that seeks to use the xenomorphs as a weapon, despite massive evidence that they cannot be controlled.
A primarily hostile endoparasitoid extraterrestrial lifeform.
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