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    Home Alone

    Game » consists of 1 releases. Released Nov 29, 2006

    A budget title loosely based on the motion picture, released only in Europe for PlayStation 2. It is a top-down stealth action game of sorts, in which 1-2 players must eliminate burglars from a house by using wacky improvised weapons and locking doors.

    sbc515's Home Alone (PlayStation 2) review

    Avatar image for sbc515

    Let's bury this into the snow.

    "Hey guys, let's license Home Alone years after it was popular and make a video game about it!" said someone from Blast! He probably got a promotion for it instead of being fired like he should have. The aim of the game is to go through five areas and dispose of the burglars while locking all the doors and windows to stop more getting in. The player is able to collect and use tools to close the entrances and traps to catch the burglars. Unless the player locks all the entrances on the level, however, defeating a burglar simply means another takes his place. First things first, there's a complete lack of faith to the source material. There are completely made-up characters to play as besides Kevin, you lock the burglars inside the house and kill them with various projectiles instead of catching them in traps, you just fight repeated clones of Harry, differing only in the color of the sweatshirt; there is a two-player mode (even though it's Home Alone) etc. Also, the game's season is spring, not winter according to the original source material. This game is basically a 'blast! from the past' (no pun intended), like the movie it was based on was released in the year 1990, which is 16 years before this game in 2006. In other words, it was too late to release a licensed game based on the movie, causing the game to sell poorly due to the lack of interest in the movie at the time. Same goes for other such games. As the title would suggest, when we're alone at home, of course as Kevin, but we have to choose three other characters during the playthrough, which only involves locking the door, ending with defeating the opponents. And so through 10 levels, each design is too tight, so if you have no projectiles left to hit the burglars, you have a small chance to avoid getting caught by them. Attacking opponents is difficult because throwing an object takes too long and can only be cast, according to the coordinate system. You are only given 3 lives, and if you lose them all, you have to start the entire game over from the beginning. Oh, for cryin' out loud, this is supposed to be a PS2 game, aimed at kids, not an NES game. It's the 21st century, and it's better than the eighties and nineties, people. The hand-drawn art (including the company logo that appears when starting the game) is so badly made it looks like they were done by a small child. The graphics are no better. They're downright abysmal and amateurish and are close to an Atari Jaguar level, even though this is actually a PS2 game and this wasn't done by Indie developers as well! The music and sound effects are generic in that feel like they were taken off a Flash or another puzzle game from the early-mid-2000s. The game only saves high scores and does not save game data, so if you restart the game, you have to reset the whole playthrough of the game into the first level! The length of the game is extremely short, it can be beaten in about 1 to 2 hours. Even there's extremely little content for a PS2 game, as its ISO file is about 50 megabytes when extracted. This could mean that the game was printed on a CD instead of a DVD in 2006. The box art may have been the only aspect, but that's still not saying enough. Give it a complete miss...

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