@bigsocrates: I will 100% agree with you that I can ignore some aspects and just engage with the game on its level. I don't love being scored on a boss, especially when the ultimate goal is just to beat it, but I can see that they wanted to reward you staying on beat. I think the big issue is just how much they expected people would replay bosses.
Yes there are going to be completionists that want to beat each boss 5 times, but you have to think the average person playing is only going to do them twice, and knowing that you have to scale the skill tree to be "mostly" completable at that average.
In a perfect world this game has one or two more bosses and maybe a small handful of side quests to flesh the game out more.. but too bad
And yes, metacritic is wrong once again
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