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@apewins: Only Steam has real worldwide support and even then it has limits, but everyone else works the same way.I believe that there's been an unspoken arrangement where these customers just create ...
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You can buy a PS5 in places like Estonia and setup an account from another region, its probably a language & payment vs expense issue, impacting a small number of people. It is wild though they di...
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@av_gamer: Hasn't every developer publisher worrying about costs since the HD era, with such high figures you'd be crazy not to.Using napkin math Tears of the Kingdom cost ~180m using a ton of assets ...
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@av_gamer: Spider-Man 2 needed to sell 7m copies to break even, it was profitable in a few months.Insomniac’s Spider-Man 2 Swings Past 10 Million SoldSpider-Man 2 went on to sell five million after ju...
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I'd hope the countries Helldivers 2 was withdrawn from had no owners, I don't believe Sony will sell games outside the PSN regions.
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@sparky_buzzsaw: Proprietary engines have become the exception not the norm, Unreal Engine ubiquity has increased as the games have gotten more complex, Nintendo has even started using it, the tools a...
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@bigsocrates: Playstation selling the first 50m was never going to be a problem its the next 50m, the core are far less price sensitive. The Series S is just less desirable regardless of price and Xbo...
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Software isn't really the problem, I don't like the middle basically disappearing and feast or famine nature of the business, but the elephant in the room which keeps getting overlooked is the hardwar...
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@mellotronrules: Xbox setup The Initiative head hunting top talent from around the industry for AAAA games, its been an unmitigated disaster they're burning a lot more cash with the protracted develop...
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@shindig: Absolutely, but its not necessarily a bad thing people are still spending just in a different way. Game Pass the concept isn't the problem the higher tiers of PS Plus are structurally the sa...
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Apparently playtime which kinda screws shorter smaller games, former Microsoft PR manager Brad Hilderbrand.
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@shindig: Call of Duty Gulf War is the big one before next years trainwreck. Bethesda's games landed on GP two months after the deal went through, six months later only Diablo 4 so far, feels like som...
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@junkerman: As I posted earlier Nintendo are expecting the same from Switch 2. Part of the reason is far fewer people are able to fund and produce 100m games which nets you less competition, along wit...
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343i reliance on the revolving door of 18 month contractors has been an issue since its inception and has only gotten worse as more and more people are required to develop games, it's effected nearly ...
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Nintendo is pretty much planning to double the size in the next four years, they will encounter the same problems everybody else has just a generation or two later, they are insulated from the fact th...
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Anyone within MGS shipping a game relatively soon is pretty much on the chopping block, and the worse part your games performance might not even matter. All because they got too big too fast, its a sa...
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