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Game » consists of 23 releases. Released 1989
A marketing term coined by Sega in 1992 to advertise the Genesis console's faster performance compared to the rival SNES. Sega originally coined the term to refer to the high-speed bandwidth and fillrate of the Genesis VDP graphics processor's DMA unit. The term is also often used to refer to Sega's advertising campaign for the Genesis in the '90s.
A view point or camera angle that's fixed on the vehicles front bumper.
A remake/re-imagining of a game that uses lower fidelity assets, due to a deliberate design choice.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
Flat shading is a lighting technique used in 3D computer graphics. Its characteristic look is easily recognized.
Arguably the rockingest genre of rock music.
Released in 1988, the game's Namco System 21 "Polygonizer" arcade board was one of the first gaming systems dedicated to polygonal 3D graphics, and was the most powerful gaming hardware of the 1980's. Its 3D graphical capabilities would not be surpassed until the release of Sega's Model 1 arcade system in 1992.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
A wheelman is a professional driver for hire, capable of performing high-risk evasive maneuvers. Jobs usually consist of, but are not limited to, delivery or getaway missions.
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